Fruit Ninja Adventure — AI Level Pipeline
AI-assisted level creation pipeline that cut level production time by 70–80%.
- Result
- 70–80% faster level production
- Role
- Senior Software Engineer (contract) at UserWise
- When
- Jan 2026 – May 2026
- Area
- AI / Tooling
Highlights
- Let designers create and polish levels with minimal engineering support
- Cut level production from 5–15 days to 1–5 days
- Took the system from design to production in 3 months
Overview
An AI-assisted Unity tooling pipeline that lets designers create and polish levels with minimal engineering support, integrated into production within 3 months.